// 紫云山    绝望冰原

cmd.jumpMap("圣域");
cmd.acceptMission("圣域城卫指挥官(重生点)","绝望冰原的商路保护");
cmd.finishMission("绝望冰原的商路保护");
cmd.acceptMission("野蛮人头领","雪山亡灵的灾害");
cmd.killMonster([{name:"雪山亡灵", count:15}]);
cmd.finishMission("雪山亡灵的灾害");
cmd.acceptMission("伤心的商人","心烦意乱的商人");
cmd.killMonster([{name:"大棒野蛮人", count:20}]);
cmd.finishMission("心烦意乱的商人");
cmd.acceptMission("卫兵","数量众多的雪狼");
cmd.killMonster([{name:"雪狼", count:20}]);
cmd.finishMission("数量众多的雪狼");
cmd.acceptMission("卫兵","巡逻雪原");
cmd.killMonster([{name:"雪狼", count:18}]);
cmd.finishMission("巡逻雪原");
cmd.acceptMission("伤心的商人","算账");
cmd.killMonsterWithItem(["大棒野蛮人"],"被抢走的货物",15);
cmd.finishMission("算账");
cmd.acceptMission("伤心的商人","追寻货物下落");
cmd.finishMission("追寻货物下落");
cmd.acceptMission("伤心的商人","寒冰洞穴的怪物");
cmd.finishMission("寒冰洞穴的怪物");
cmd.acceptMission("食人魔","拦路抢劫的食人魔");
cmd.killMonster([{name:"食人魔", count:3}]);
cmd.finishMission("拦路抢劫的食人魔");
cmd.acceptMission("食人魔","寒冰世纪");
cmd.finishMission("寒冰世纪");
cmd.acceptMission("野蛮人头领","野蛮人头领");
cmd.killMonster([{name:"野蛮人头领", count:1}]);
cmd.finishMission("野蛮人头领");
cmd.acceptMission("野蛮人头领","逃走的野蛮人");
cmd.finishMission("逃走的野蛮人");
cmd.acceptMission("野蛮人头领","雪山亡灵");
cmd.killMonster([{name:"雪山亡灵", count:15}]);
cmd.finishMission("雪山亡灵");
cmd.acceptMission("野蛮人头领","不计前嫌");
cmd.finishMission("不计前嫌");
cmd.acceptMission("野蛮人头领","前往野蛮人营地");
cmd.jumpMap("野蛮冰原");
cmd.finishMission("前往野蛮人营地");
cmd.acceptMission("野蛮人头领","帮助野蛮族人");
cmd.killMonster([{name:"亡灵士兵", count:9}]);
cmd.finishMission("帮助野蛮族人");
cmd.acceptMission("野蛮人","被抓走的族人");
cmd.finishMission("被抓走的族人");
cmd.acceptMission("野蛮人","死灵士兵的威胁");
cmd.killMonster([{name:"亡灵士兵",count:20},{name:"死亡骑士",count:1}]);
cmd.finishMission("死灵士兵的威胁");
cmd.acceptMission("野蛮人","会使用法术的骷髅");
cmd.killMonster([{name:"无头骷髅",count:20},{name:"亡灵巫师",count:1}]);
cmd.finishMission("会使用法术的骷髅");
cmd.acceptMission("野蛮人","寒冰洞穴");
cmd.finishMission("寒冰洞穴");
cmd.acceptMission("坚硬的冰块","冰墙");
cmd.finishMission("冰墙");
cmd.acceptMission("野蛮人","绝望冰原初阶任务");
cmd.finishMission("绝望冰原初阶任务");
cmd.acceptMission("野蛮人","扰人的亡灵");
cmd.killMonster([{name:"亡灵士兵",count:15},{name:"无头骷髅",count:15}]);
cmd.finishMission("扰人的亡灵");
cmd.acceptMission("野蛮人","准备进入寒冰洞穴");
cmd.finishMission("准备进入寒冰洞穴");
cmd.acceptMission("野蛮人头领","亡灵的源头");
cmd.killMonster([{name:"亡灵巫师",count:1},{name:"死亡骑士",count:1}]);
cmd.finishMission("亡灵的源头");
cmd.acceptMission("坚硬的冰块","进入寒冰洞穴");
cmd.jumpMap("寒冰洞穴一层");
cmd.finishMission("进入寒冰洞穴");
cmd.acceptMission("野蛮人","寻找野蛮族人的下落");
cmd.killMonster([{name:"大剑食人魔", count:15}]);
cmd.finishMission("寻找野蛮族人的下落");
cmd.acceptMission("村女","被抓住的女子");
cmd.finishMission("被抓住的女子");
cmd.acceptMission("村女","小村落的故事");
cmd.finishMission("小村落的故事");
cmd.acceptMission("村女","靠近的怨灵");
cmd.killMonster([{name:"怨灵", count:15}]);
cmd.finishMission("靠近的怨灵");
cmd.acceptMission("村女","逃走的村女");
cmd.finishMission("逃走的村女");
cmd.acceptMission("野蛮人","危险的洞穴");
cmd.finishMission("危险的洞穴");
cmd.acceptMission("野蛮人","二层跑出来的怪物");
cmd.killMonster([{name:"腐狮", count:9}]);
cmd.finishMission("二层跑出来的怪物");
cmd.acceptMission("野蛮人","进入二层");
cmd.jumpMap("寒冰洞穴二层");
cmd.finishMission("进入二层");
cmd.acceptMission("野蛮人","洞内的呼叫声");
cmd.finishMission("洞内的呼叫声");
cmd.acceptMission("野蛮人","守卫森严的地方");
cmd.killMonster([{name:"守卫食人魔", count:15}]);
cmd.finishMission("守卫森严的地方");
cmd.acceptMission("被抓住的野蛮人","邪恶的仪式");
cmd.finishMission("邪恶的仪式");
cmd.acceptMission("愤怒的怨灵","凶恶的怨灵");
cmd.killMonster([{name:"愤怒的怨灵", count:1}]);
cmd.finishMission("凶恶的怨灵");
cmd.acceptMission("愤怒的怨灵","可怜的怨灵");
cmd.finishMission("可怜的怨灵");
cmd.acceptMission("愤怒的怨灵","远古的祖先");
cmd.finishMission("远古的祖先");
cmd.acceptMission("愤怒的怨灵","阻止食人魔");
cmd.finishMission("阻止食人魔");
cmd.acceptMission("怨灵","失去灵魂的肉体");
cmd.killMonster([{name:"腐狮", count:20}]);
cmd.finishMission("失去灵魂的肉体");
cmd.acceptMission("怨灵","进入三层");
cmd.jumpMap("寒冰洞穴三层");
cmd.finishMission("进入三层");
cmd.acceptMission("怨灵","冲上高地");
cmd.killMonster([{name:"狂暴食人魔",count:15},{name:"凶残食人魔",count:15}]);
cmd.finishMission("冲上高地");
cmd.acceptMission("阻挡法阵","阻挡的魔法阵");
cmd.finishMission("阻挡的魔法阵");
cmd.acceptMission("怨灵","提供灵魂的魔法阵");
cmd.finishMission("提供灵魂的魔法阵");
cmd.acceptMission("灵魂法阵","灵魂法阵");
cmd.killMonster([{name:"守卫食人魔",count:1},{name:"凶残食人魔",count:1},{name:"狂暴食人魔",count:1}]);
cmd.finishMission("灵魂法阵");
cmd.acceptMission("灵魂法阵","下一个法阵");
cmd.finishMission("下一个法阵");
cmd.acceptMission("灵魂法阵","灵魂法阵");
cmd.killMonster([{name:"守卫食人魔",count:1},{name:"凶残食人魔",count:1},{name:"狂暴食人魔",count:1}]);
cmd.finishMission("灵魂法阵");
cmd.acceptMission("灵魂法阵","下一个法阵");
cmd.finishMission("下一个法阵");
cmd.acceptMission("灵魂法阵","灵魂法阵");
cmd.killMonster([{name:"守卫食人魔",count:1},{name:"凶残食人魔",count:1},{name:"狂暴食人魔",count:1}]);
cmd.finishMission("灵魂法阵");
cmd.acceptMission("灵魂法阵","回去查看");
cmd.finishMission("回去查看");
cmd.acceptMission("怨灵","破坏法阵");
cmd.finishMission("破坏法阵");
cmd.acceptMission("阻挡法阵","阻止仪式");
cmd.finishMission("阻止仪式");
cmd.acceptMission("食人魔头领","合成的怪物");
cmd.killMonster([{name:"奇美拉", count:2}]);
cmd.finishMission("合成的怪物");
cmd.acceptMission("食人魔头领","阻止食人魔头领");
cmd.killMonster([{name:"食人魔头领", count:1}]);
cmd.finishMission("阻止食人魔头领");
cmd.acceptMission("食人魔头领","阴谋破灭");
cmd.finishMission("阴谋破灭");
cmd.acceptMission("怨灵","绝望冰原任务完结");
cmd.finishMission("绝望冰原任务完结");
cmd.alert("完毕1");